How to scale your rigged character

Description

As a follow-up to last week's rigging article, I thought I'd share this tip I found in a forum post recently where someone asked;

"Hi guys I rigged a character in one file to have it clean, then I posed it for a test and took him to other scene where he is too big. I tried to scale him but it destroys the whole character (the skeleton resizes at diferent rate than the mesh does). I tried to scale the skeleton, the mesh, both, a group...and nothing works. Any ideas?"

Scale
Solution If you select the root joint of your skeleton, and then scale, everything else should go along for the ride. Make sure you do the scaling outside of Setup mode.
Source (Old Luxology Forums - no longer exists)
 
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