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Rendering Stills

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Aligning silhouette people to the Camera

Description

Architectural visualization is often known for its silhouettes of people going about their day. These 2D stencil images can be downloaded from the 'net, or from the MODO asset share site. When it comes to changing camera angles though, it's not necessary for you to go around and tweak each person so that they remain aligned to the camera. Here's a trick I saw Brad Peebler do a few years back.

Step-by-Step

  • Under the Animate tab at the top..
  • in Item mode, select the silhouette Mesh, then Shift-select the camera
  • click on Direction Constrained in the Modifier section

 
Render-Backwards                

You'll notice then that when you move the camera, the 2D Item Mesh will always align to the camera. However, one thing that you probably won't want it to do is, tilt when you move the camera up or down. You just need it to move on the Y-axis only

Render-Backwards
             
  • On the righthand-side, under the Properties tab..
    • click on the Direction Constraint tab
    • click on Add output Options
    • change the Opacity on both the X and Z axes
 
Forum Link http://community.thefoundry.co.uk/tv/training/view.aspx?id=483
Source  Brad Peebler
9.0/101vote
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Render within a Capped Time Limit

Description

The Preview Renderer now lets you specify a total Render Time, giving you a predictable way to meet deadlines as you render out to an image sequence or a movie file.

Although modo tries to fit within the constraints you've imposed, you'll still need to be reasonable. For instance, with movies, say you want one second of video - don't expect modo to render out 24 nicely rendered frames in half an hour.

What I do, is start to render out one frame just to get an idea of how long it will take, and then halve that time and multiply it by the number of frames you have. Yes, it can still end up taking a long time, but it's so worth it especially when you know you're going to have to make some adjustments anyway.

Note: As the time of writing, if you try to place modo in the background while you get on with other work, you will get an error message saying that modo 'lost focus' and aborted. This error message is not evident until you maximize modo again and can be very disappointing if you have been waiting hours already. I suggest like a regular render, that you set it up on a dedicated machine and walk away.

As an alternative, if you just want to check your composition, blocking and timing and you're not fussed about colours, textures, lighting or render quality, you could always do a playblast through your viewport window.

Step-by-Step

From the Render Preview, click on Options, and then right at the bottom you will find Render Animation . Eneter the maximum time you would like your render to take, the frames you want rendered (from > to) and whether you want a single still frame, or an animation.

Source http://www.youtube.com/watch?v=ZVOYCZCsGIo
Author Brad Peebler
9.3/103votes
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