So, you're an avid part-time MODO user, but you'd still like to be able to keep up-to-date with all the neat tricks and cool ways you can optimize your MODO workflow.
Being a hobbyist sometimes it can be weeks or months before I manage to find some spare time to mess around with MODO, by which time, I've almost forgotten everything. :-/
This site is just as much for me as it is for you. It's a place where all can keep all the tips and tricks I come across, and it's fully indexed, so you should be able to find whatever you're looking for very easily :)
I'm no MODO expert - far from it, but every other month I'd like to be able to present you with a new article that'll become a new string to add to your modo bow.
If you're a longterm 3D artist or professional, then I can't guarantee there'll be much here you don't already know. You can always have a poke around though., or if you are looking for something specific, use the Search menu up the top (and the links with topics, categories and tags underneath) to find exactly what you're after. If you don't have any luck, let me know if there is anything in particular that you're looking for.
The 'Tool Pipe' is a very powerful component inside modo that allows the combination of tools and tool modifiers. It is also useful as a simple view to the currently active tool combination.
If you're a photographer, when it comes to setting up your cameras for rendering in modo, you'll no doubt understand aperture sizes, what 'depth of field' is, and what F-stops are. But some of us who don't have a feel for these numbers need to eyeball things in order to get them how we want. In this Lux TV video from some time back, Brad shows how to access the advanced feature in the modo toolpipe allowing you to display extra handles to position the camera when using depth of field. He also shows how you can click on a point anywhere within a scene and have the camera focus there automatically.
Step-by-Step
Advanced camera handles
In the Perspective viewport, select your camera and activate the transform tool (W)
Then in the Toolpipe, right-click the '=' sign in the 'V' column and select Advanced
You'll see some extra handles appear on the camera that will allow you to drag and focus
Autofocus under mouse
In the Render viewport, position your mouse on the spot where you want your camera to focus
Click Ctrl-F and the camera will fire the 'camera.autofocusUnderMouse' command
Source
You can watch a video that details the process here