How to create condensation
Description | In November 2014, I had the privilege of organising and attending the SWEDEN LOVES MODO event in Gothenburg. I learnt a lot that day, but the one thing I took away and wanted to be able to reproduce when I got back home was an example from a presentation by Paulo Madeira on how to quickly create condensation / water droplets on the outside of an object, like say, on a can of coke. Now, if you have tried this exercise yourself before (or using a preset from the Asset Share site), you'll probably recall that it took a lot of resources, and your render times probably went through the roof. Paulo's method takes all those headaches away with a few clever tricks he's come up with. |
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Step-by-Step |
In Paulo's example, he used the Chameleon preset that comes with MODO. So for the purpose of this exercise, we will too and assume you have setup your environment and lighting.
As there are now two meshes located in exactly the same space, turn off the original Chameleon. You will then see just the droplets material.
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URL | https://youtu.be/aOoUJP94QEo | ||
Source | (Sergio) Paulo Madeira (Madeira3D) |