How to scale your rigged character
Description | As a follow-up to last week's rigging article, I thought I'd share this tip I found in a forum post recently where someone asked; "Hi guys I rigged a character in one file to have it clean, then I posed it for a test and took him to other scene where he is too big. I tried to scale him but it destroys the whole character (the skeleton resizes at diferent rate than the mesh does). I tried to scale the skeleton, the mesh, both, a group...and nothing works. Any ideas?" |
||
---|---|---|---|
|
|||
Solution | If you select the root joint of your skeleton, and then scale, everything else should go along for the ride. Make sure you do the scaling outside of Setup mode. | ||
Source | (Old Luxology Forums - no longer exists) |